Over Zakaria Marghich:
Hello,
my name is Zakaria Marghich and I am a concept artist based in Amsterdam with over 5 years of experience in the gaming industry.
I specialize in environmental and prop concept art for various platforms including VR, AAA, AA, Mobile, and Metaverse Games. I use a combination of 2D and 3D techniques as well as VR programs such as Blender, Photoshop, and Gravity Sketch to bring my art to life.
With a passion for creating immersive and visually stunning worlds, I strive to bring originality and creativity to every project I work on.
My portfolio can be found on Artstation: Zakaria Marghich
Ervaring
I have had the privilege of working with some incredible studios and companies throughout my career, including:
Red Door Interactive: where I worked on an NFT project,
Scruffy Dog Interactive: where I contributed to big entertainment and archviz projects,
Make Way Film: where I created movie posters,
Vertigo Games: where I worked on VR games,
UpEvents: where I was involved in the development of an interactive geo-location game.
And various other short term jobs.
These experiences have allowed me to work with a diverse range of clients and projects, and have helped me hone my skills in various areas of concept art.
Opleiding
I graduated from Media College Amsterdam after completing a four-year course in Game-Art. Throughout my education, I gained a vast array of skills and knowledge, including expertise in 2D and 3D art, animation, traditional art, and industry-specific information. The program equipped me with the necessary skills and experience to excel in the game art industry, and I am excited to apply my knowledge and experience to future projects.
